![]() The client and port forwarding will be set up once while browsing games and only be closed once you exit the browse game panel. Changes and improvements to the connect phase. Fixed a timing related bug where the game could freeze if you changed the weather through scripts using IGame.SetWeatherType(.) Fixed a bug where one of the IGame.CreateObject() overloads did not apply the linear velocity as it should. Setting the health to 0 will automatically kill the player. It will now be ignored if the player is already dead. Added functions to send chat messages (to everyone or to individual users). See IGame.SessionStorage, IGame.LocalStorage, IGame.GetSharedStorage(.) Added functions to handle local storage (permanently store key-value pairs of data in your scripts). See IObject.GetColors(), IObject.GetColor1(), IObject.GetColor2(), IObject.GetColor3(), IObject.SetColors(.), IObject.SetColor1(.), IObject.SetColor2(.), IObject.SetColor3(.) Added functions to handle colors on objects. Added property to control if bots can use powerups (StrengthBoost). Added properties IUser.ConnectionIP, IUser.IsModerator. See IPlayer.SetHitEffect(.), IPlayer.GetHitEffect() Added functions to set different visual effects when a player is hit. See IPlayer.IsStrengthBoostActive, IPlayer.GetStrengthBoostTime(), IPlayer.SetStrengthBoostTime(.), Added functions to handle strength boost for players. ![]() Added property to read original GUID from a map. An invisible 4x4 pixels tile which is only destructible by explosions. An invisible 4x4 pixels tile which blocks explosions but nothing else. Added option to ban users by IP only in the server software. Several new clothing items (currently NOT unlockable). You can now create private games and use connect to IP when offline. Added new command: "/KICK " to kick a player for X minutes (max 60 minutes). Slightly lowered the spawn chance of Chainsaw. Halved the spawn chances of Slo-mo powerups. Renamed the M60 to "Light machine gun" (cosmetic change only still referred to as M60 in commands and ScriptAPI). ![]() The effect also lets you survive with an HP below zero, but you die when the effect ends. Increases melee damage for a few seconds. ![]() Has slightly higher damage but slightly smaller magazine size than the regular pistol. Has the old (gray) pistol sprite and sound effect. New sprite for the Pistol and Silenced pistol, new sound effect for the Pistol. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |